Darshan Radhakrishnan
Game developer in London. I build gameplay systems, AI, multiplayer and XR in Unreal Engine 5 and C++.
- NeuroQuest: A VR game whose enemies adapt to the player’s heart rate as they play. View on GitHub
- GumShoe: A social-deduction game for ten players: investigate in first person, collect clues, use abilities and outwit everyone else to solve the mystery. View on GitHub
- Frequency: A martial arts brawler where the way you fight rewrites the arena’s visuals and sound in real time.
- Aadu Puli: An Unreal Engine 5 adaptation of Aadu Puli Attam, the Tamil strategy game where tigers hunt goats across a triangular board.
- VR training systems: A hand-tracked clinical VR simulator for a teaching hospital and a 13-scenario training platform for emergency services.
- ArenaSkirmish: A server-authoritative multiplayer arena in Unreal Engine 5, built to go deep on replication and actor lifetime.
LinkedIn · GitHub
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